Wednesday, September 8, 2010

Getting New Ideas for Video Games (Part 2)

April 14, 2009 by  
Filed under Video Games

7. Play the video game before it started the development. That sounds crazy, but this can be done and is an excellent way to get the chart below. To make this work, relax and to visually imagine that you are playing the game from start to finish. Note the game as its being played before your mind, and then repeat every touch that you would like to see implemented in the game.

8. Play the plot to the mixer. There could probably be nothing more challenging in a video game that plot twists. While it is not confusing to the point where players complain and quit playing, rearranging its plot could lend a fun mind-bending twists that no one ever expected. Try putting the start of the game in the middle, or introduce all the subplots in the beginning of the game and everything starts to make sense of the term (Think, “Pulp Fiction”).

9. Look for the game with the eyes of someone. Maybe you already know how you want your game to play, but that can all the others. To inject some real creativity in your video game, drawing as if it were presented from the eyes of a child, a lizard, or an inanimate object like a television. This exercise not only keep the game intriguing is for players but will also keep its development challenging and interesting for you! Do not be surprised if your opinion changes recently discovered the game throughout its development. A new perspective has an interesting habit of creating new goals and new solutions.

10. Challenge the rules. Try to remember that most advances in anything (not just video games) came from challenging the rules. To do this, think of the rules imposed on video game developers in the past and just break them! Do otherwise. When they say you can not or should not – and do so in vain. While the rule-breaking spree causes no harm and do not compromise the integrity of the game, try it!

11. Do not call your project a video game. Sometimes when you change the name of something, you begin to see it differently. This is due to different words to move a line of thinking in a different direction – a different direction that sparks new ideas.

12. Combining ideas. We are often told to dig the first, second, third or even idea that to reach a project for a much stronger idea. But instead of ditching these ideas, because they are combined into one. Combining ideas is one of the easiest ways to come up with new ideas and you can do with your game. You can combine shapes life, landscape, and all kinds of things. The end result would be nothing less than amazing and all the time, your players will ask, “How did they come to these things?”

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